


Or mute the iOS: Thank, this fix worked for my iOS deployment.I see -device -consolelogs -livereload. Reply to this email directly, view it on GitHub You are receiving this because you commented. (/Users/emre/.nvm/versions/node/v10.15.3/lib/node_modules/ionic)Ĭordova Plugins : cordova-plugin-ionic-keyboard 2.1.3,Ĭordova-plugin-ionic-webview 4.1.0, (and 5 other plugins)Ĭordova-res : 0.3.0 (update available: 0.4.0)Īndroid SDK Tools : 26.1.1 (/Users/emre/Library/Android/sdk) What works for me is run the app inside Xcode. I tried ionic cordova run ios -l -no-native-run, but no luck. When I try to livereload on iOS onĪ real device, the app gets stuck on white screen with a loading indicator Xcode : Xcode 10.2.1 Build version 10E1001 Ionic CLI : 5.0.0 (/usr/local/lib/node_modules/ionic)Ĭordova CLI : 9.0.0 Platforms : ios 5.0.1Ĭordova Plugins : cordova-plugin-ionic-keyboard 2.1.3, cordova-plugin-ionic-webview 4.0.1, (and 4 other plugins)Īndroid SDK Tools : 26.1.1 (/Users/taylorkorensky/Library/Android/sdk) I got it to at least get past the splash screen but only on iOS emulator, NOT device, and there is no console logging with any of it. It seemed to get closer after I did that but would stay loading on the splash screen. I also tried the clearing the network settings on my iPhone and got a new Trust pop up that I accepted. It also appears that the Legacy or New Build system in iOS is no longer important to it being able to build. I have been testing with this a majority of the day and has been difficult to nail down the issues. When I try ionic cordova run ios -l or -livereload it acts like it is building and no errors but it hangs on the splashscreen and won't go beyond that. I resolved that issue and both ionic cordova run ios and cordova run ios are launching the app. For a while I was getting an error that said nodeModule is null. I finally got it to build and got things updated and installed and the Livereload is not working. It would be great to get this resolved and I would be happy to provide any info that is needed. I am also able to ionic cordova build ios and then open it in XCode and run it no problem there. I am able to ionic cordova run ios no problem without live reload. It is when it goes to run it on the device that it hangs up. I have tried with a physical device and simulator. I was copying the exact commands from the CLI release note docs. I have tried ionic cordova run ios -l, ionic cordova run ios -livereload, ionic cordova run ios -device -l -address=0.0.0.0, ionic cordova run ios -device -l -address=0.0.0.0 -disableHostCheck, etc. It appears by the docs and change logs that should be possible, but it was not getting past the splash screen. Other references to the old objects (such as names external to the module) are not rebound to refer to the new objects and must be updated in each namespace where they occur if that is desired.Īs you noted in your question, you'll have to reconstruct Foo objects if the Foo class resides in the foo module.I would like to be able to serve the app to my physical iPhone plugged into my Macbook with console logs to the terminal and not the DevApp.The names in the module namespace are updated to point to any new or changed objects.As with all other objects in Python the old objects are only reclaimed after their reference counts drop to zero.The init function of extension modules is not called a second time.
#IONIC LIVERELOAD NOT WORKING CODE#
Python module’s code is recompiled and the module-level code re-executed, defining a new set of objects which are bound to names in the module’s dictionary by reusing the loader which originally loaded the module.Web servers like Django's development server use this so that you can see the effects of your code changes without restarting the server process itself. When targeting 3 or later, either reference the appropriate module when calling reload or import it. In 3.4, imp was deprecated in favor of importlib. In Python 3, it was moved to the imp module. You can reload a module when it has already been imported by using importlib.reload(): from importlib import reload # Python 3.4+
